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Devlog
0.9.5 - October 5, 2024
October 06, 2024
by
New Beings
3
Keeping this short. I added lighting and fixed bugs. Enjoy ๐ซ EDIT: pushed a fix on 10/8 where cell effects weren't showing the right names...
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0.9.4 - August 18, 2024
August 18, 2024
by
New Beings
3
This update is largely a push from me to get ready for the game's inclusion in the Seattle Indies Expo: https://six.seattleindies.org/ The game is slowly getting closer and closer to the finish line,...
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0.9.3 - May 19, 2024
May 20, 2024
by
New Beings
1
Progress is going slowly, but I thought I might as well push this update with a few little improvements to show I'm still dingling away at this when I can. 0.9.3 Patch Notes Mostly updates to the cell...
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0.9.2 - March 20, 2024
March 30, 2024
by
New Beings
A small update with some polishing and bugfixes: Patch notes: fixes moving indulgence exploit settings menu now in webgl build ability to toggle CRT effect misc. visual bugfixes Thanks for playing : )...
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0.9.1 - March 16, 2024
March 16, 2024
by
New Beings
This is a small update with some balancing changes and bugfixes from the previous gigantic update. Patch Notes: Featureless stats changed from 6/6 to 5/5 Trickster special ability does 2/4/6 damage in...
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0.9.0 Update - March 9, 2024
March 09, 2024
by
New Beings
1
It's been 97 days since my last confession/devlog... Dang - this one took a while and it's a huge update. The main thing that happened is the new art direction. I'm pretty happy and proud of it. The m...
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0.8.4 Update - December 2, 2023
December 03, 2023
by
New Beings
Hi all, This update is pretty big, and I'm quite excited by it. TL;DR: You can move units and items around in ways you couldn't before. For example: you can move a unit from your grid back into the ho...
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0.8.3 Update - November 23, 2023
November 23, 2023
by
New Beings
1
Finally adding content! New indulgences, adds a unit, and the tweaking of some cell effects. Enjoy! ๐๏ธ Visual updates to store spots and ability popups ๐บ Adds (reintroduces) unit: blood keeper...
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0.8.2 Update - November 13, 2023
November 13, 2023
by
New Beings
Hi! This update is mostly small changes and bugfixes, but it also allows a playthrough of ALL the ranks in a very much work-in-progress state. Would love to hear feedback! Best, Mickey...
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0.8.1 Update - November 7, 2023
November 07, 2023
by
New Beings
Hi! Today's update pushes the full game forward while also trying to add some content like I've been promising. I've put in the ability to know play all through 2-2. I'd love to hear your thoughts! Pa...
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0.8.0 BIG Update - October 30, 2023
October 30, 2023
by
New Beings
4
Hi all, It's been longer than I would have liked since the last update (about 2 months) - though not that long in the scheme of LIFE. Being part of the launch of a game as a contractor this month had...
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0.7.7 Update - September 12, 2023
September 12, 2023
by
New Beings
1
0.7.7 Patch notes: ๐๏ธ Re-adds end of demo message and puts a "leave feedback" button there and on exit game menu ๐บAdds "Attainment Attained" popup message when attainment is attained ๐ถAdds...
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0.7.6 Update - September 3, 2023
September 03, 2023
by
New Beings
1
Another update : ) The main thing here is a reworking of the distillation system. Distillations now only trigger X amounts of times, which is determined by what level the character is that you distill...
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0.7.5 Update - August 27, 2023
August 27, 2023
by
New Beings
A smaller update this week: ๐ Small story revisions and sketches for stories 1-1 through 1-3 ๐๏ธ New rank unlocked message and demo specific % complete ๐ Adds a wiki page for indulgences...
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0.7.4 Update - August 19, 2023
August 19, 2023
by
New Beings
0.7.4 Patch Notes ๐ต Adds music back into the game ๐ฅ๏ธ Adds a desktop build ๐ Fixes crash when dying demi summoner summons another demi summoner and levels up ๐๏ธ Hides % done text for no...
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0.7.3 Update - August 12, 2023
August 12, 2023
by
New Beings
Patch notes: ๐ Fixes bug where damage wasn't being applied when a cell 5 book item was hitting a unit with spiked helmet ๐ Press Shift S on candle scene to skip tutorial ๐ Fixes summon indulg...
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0.7.2 Update - August 6, 2023
August 06, 2023
by
New Beings
1
Patch notes: ๐ Fixes a soft lock related to leveling summons and a problem with the in-battle description text for summons triggered by distillation ๐ Fixes bug where hormonal amplifier was draw...
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0.7.1 Update - July 31, 2023
July 31, 2023
by
New Beings
3
Hi all, Pushed an update today that has some bug fixes reported by people, and I thought I might as well include a bigger change I was working on as well, which is that now you start with 7 essence in...
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0.7.0 Update - July 15, 2023
July 16, 2023
by
New Beings
1
#update, #version
Hi all, This update felt like it took me a really long time. It was a lot of work! And just dingling on this game during my free time (I have a day job) makes things take a lot longer than I'd like. T...
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0.5.0 Update - March 30, 2023
March 30, 2023
by
New Beings
2
#version
Heyoooo, Today is a big update that introduces several new mechanics: Level 1-3 introduces a new mechanic: Distillation Distillation allows you to create an item out of an ally which triggers special...
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Smol update to 0.4.0 - March 20, 2023
March 20, 2023
by
New Beings
1
I just pushed a very small update which fixed the expired Discord link in our build. If you'd like to join the Discord, you can here . Otherwise, we're making progress on our next update, but covid an...
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Bug fixes for 0.4.0
February 05, 2023
by
New Beings
I just released a few bugfixes for the new build. Apologies to anyone who ran into these: Being unable to get total victory in Initiate Rank 3 because of the game locking up during the enemy turn. Sho...
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0.4.0 - HUGE Update ๐ฌ
February 03, 2023
by
New Beings
1
#update
Wow! I can't believe it's been 4 months since the last update, but it's because we made really big changes to the game. The "store" and "battle" screen have been combined so that you can watch the ene...
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New Store/Battle Screen Preview - Oct. 29, 2022
October 29, 2022
by
New Beings
#game design, #UI, #UX
We're still working away on making improvements to the game and I thought I'd preview the next one because it might take me a little while. Above is a mockup of the new store/battle screen. What we're...
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0.3.0 - Lives, Enemy Preview, How To Play Video!
October 17, 2022
by
New Beings
#game design, #update
Today I pushed a new build, version 0.3.0, and a How To Play video on YouTube. It's my first time making a video like this, so be kind! Here are the updates since the last version: Allows you to previ...
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Lives and Flexibility - 0.3.0-beta - Oct. 2, 2022
October 02, 2022
by
New Beings
#design, #difficulty, #balancing
I'm still working away on making this game better, I've just had a little less time this month because of my day job. Today however I uploaded some big changes to the experimental branch: https://newb...
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0.2.1 - New retaliation item and indulgence
September 06, 2022
by
New Beings
#new content
A small update that adds a new item and indulgence related to retaliation damage! In this version, I have been conceptualizing the 3 main synergies as: Summoning Cell 5 related Retaliation damage Reta...
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0.2.0 Blood Keeper Softlock Bugfix
August 29, 2022
by
New Beings
1
#bugfix
I just uploaded a bugfix for a issue that was causing a softlock for players. It was happening when Blood Keepers On Kill ability was being triggered. Apologies for you if this wipes your save! I will...
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Huge Update 0.2.0! - August 27, 2022
August 27, 2022
by
New Beings
Hooray! Update 0.2.0 has huge changes from the first version based on lots of feedback! If you haven't played before, no worries! I think the new version is easier to get into in a lot of ways. If you...
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Allies, Items, and Indulgences Reference Guide
August 27, 2022
by
New Beings
#reference
Below you'll find a reference for the all the current allies, items, and indulgences in the game + their stats. Note: When a special ability reads like, "On Death: Summon Spirit Friars with 1/3/6 heal...
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Launch version feedback and plans
August 11, 2022
by
New Beings
2
#Plans
Wow! I've received feedback and comments from lots of people who played and I'm super grateful! I hope to use all of this to make the game better. Thank you all so much โฅ I've broken down the feedba...
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